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Madness Productions Archives

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February 2003 January 2003 December 2002 November 2002 October 2002


Merged Friday, February 28, 2003 17:28
Well, we've merged with Insane Systems. Check the site for more details.
~Posted by Andy


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A shorter url Friday, February 14, 2003 16:45
I looked into a shorter url and here it is: http://mproductions.u2i.org/. Please alert me if it contains an ad, I try to keep everything ad-free.(And Happy Valentine's Day everyone!) :-D
~Posted by Andy


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A Forum Tuesday, February 13, 2003 19:17
Ok, we have a forum, click on the left to go to it and feel free to sign-up.
~Posted by Andy


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New Mirror Tuesday, February 11, 2003 19:30
We have a new mirror for our site (whole site, not just files) at http://www.mproductions.ionichost.com. It has a pop-under ad but it will do as a mirror.
~Posted by Andy


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New Logo Tuesday, February 11, 2003 18:48
I made a new logo, tell me what you think :-).
~Posted by Andy


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Turtle is revised Wednesday, February 8, 2003 19:23
After being reviewed at TAU, the Turtle needed some obvious improvments, I made them, the updated Turtle is at the units page. Special thanks to Legacy for some advice on how to improve the unit. Also special thanks to Storm from TAU, for reviewing the Turtle and pointing out what could be fixed.
~Posted by Matt


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Moved Wednesday, February 5, 2003 15:07
I moved the news posts from January and before to the archives (just thought I'd explain the emptiness ;-))
~Posted by Andy


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New Layout Tuesday, February 4, 2003 21:28
Just a new layout, tell us what you think.
~Posted by Andy


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Unit fixed! Sunday, January 26, 2003 19:24
I fixed the problems with the unit. A special thanks to FLOZi from TAU for helping me make this unit. In case you missed it here's a pic of the unit made with Rhino.
~Posted by Matt


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A UT Map Sunday, January 26, 2003 09:44
We added a map for Unreal Tournament called Occupied Territory, made by David Lecuirot (not apart of Madness Productions). The map that is based on a level from Duke Nukem (E2L5). It's about a meg but it is an awesome map (and worth the download for 28-56k modem users users (and the 14k modem users if anyone even uses those ;-)).
~Posted by Andy


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An Actual Unit Exists On Our Site For Once Friday, January 24, 2003 21:19
As Matt mentioned, we have finally released a unit, done by Matt. It looks really neat, so go ahead and download it and try it, but don't forget to tell us what you think :-).
Added Sunday, January 26, 2003 09:33
Whoops guess I misread his e-mail, it still needs to be tested, and it apears that the game crashes at 3D data, if anyone knows how to fix this e-mail us please.
~Posted by Andy


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First Unit! Friday, January 24, 2003 14:44
Our first unit! This is the Core Turtle. It's a level 1 artillary vehicle. We will shortly put it up in the units section. First it needs to be tested though.
~Posted by Matt


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Unit Textured Tuesday, January 22, 2003 14:33
The new mystery unit is textured, it looks a lot better in the Unitviewer. Here's a pic.
~Posted by Matt


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New Map! Tuesday, January 13, 2003 16:21
I have added at map got TA that I made this weekend, It's called Cobbets and is 20x20. I spent 2 days working on it and tried to make a good balance of resources etc. The island in lake is very valuable so I'd take it early on because it's crammed full of resources.
~Posted by Matt


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New Maps Wednesday, January 8, 2003 18:39
I have added some maps to our maps section, but not for Total Annihilation. These are some maps I made a while ago for Duke Nukem and Monster Truck Madness 2. I might make some more but I plan on making levels for Unreal Tournament and Unreal Tournament 2003, and maybe some Total Annihilation maps.
~Posted by Andy


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New Server Tuesday, January 7, 2003 17:57
Welcome to our new server. I have emptied the news page, so if you want to view previous posts, go here. This server should be a better one until this summer.
~Posted by Andy


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New Server Tuesday, January 7,2003 17:57
We are trying a new server but we have encountered some problems, but we are trying to iron them out. I'll keep you posted. (NOTE: We're aren't going to switch to TAU until the summer because of school >:-( )

UPDATE: Ok it should now work now, go to http://host.deluxnetwork.com/~madnessp/.

Also you can't download Ruins until we reupload it, so we will notify you until that is working again. Sorry again for the mess everyone.
~Posted by Andy


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Misinformed Monday, January 6,2003 15:26
Happy New Year everyone! First I'd like to say that production is slow, but we may be getting an extra member soon. Matt is still pumping out units, along with schoolwork. A recent event that some of you may have noticed, the unoffical closing of our site, was done by one of our members to remain unnamed. He has been taken care of and certain restrictions have been placed upon his acess to the site. In addtion, I would like to apologize to Leros of RaT Design Division and to Cobbler, for not responding to their e-mails. I am to blame for that, so send flames to lurxh@hotmail.com. To avoid this again we are using an e-mail adress that we have been checking for awhile and always will check, lurxh@hotmail.com. Thanks for bearing with us.
~Posted by Andy


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We're Back! Sunday, January 5,2003 13:59
We're back! We closed because we thought no-one wanted to join our site so we couldn't get any units done, it turns out we had some major e-mail probs and some applicants so we're re-opening!
~Posted by Matt


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New unit? Wednesday, December 1st,2002 9:50

Just released my new unit i'm working on as we wait for a scriptor to join our site. Can't think of a name for it. It is a heavy scouting unit.
Unnamed unit
~Posted by Matt


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Update 2 Wednesday, November 20,2002 19:26

Second update of the day, I just re-did the Walruss's texturing. The barrels are also longer so they aren't impossible to see in game. Go to the Artwork Gallery to check it out!
Walruss
~Posted by Matt


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Update Wednesday, November 20,2002 15:00

I fixed a problem with the Ruins file, apparently Andy had accidentaly overwritten the file with one that only had the picture and readme.
~Posted by Matt


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New unit in the making! Thursday, November 14,2002 18:00

I have started constuction on a new unit! All I can say it fills a gap in the HOVERCRAFT department that has needed this type of unit for a while now. I'll post a pic once I get it textured.
~Posted by Matt


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A Map is Born Thursday, October 17,2002 18:00

I have updated a few things on the site, mainly I added a picture of Matt's upcoming unit, the Warhammer, and added Matt's map, Ruins. Other than that not much else to report except the fact that we are looking for
1.) Someone to script our units
2.) A really good scripting tutorial
~Posted by Andy


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Hark! A New Addition! Thursday, October 17,2002 18:00

We'd like to welcome a new member to our puny little group, Jon. He will be our unit designer but I have yet to teach him how to make models in Rhino. I have overviewed his work on paper and I must say it is excellent. His first unit idea was by far the best that I've ever seen. He will be mainly making models of units for the site, but he might learn how to do other things as well.
~Posted by Matt


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Yello! Thursday, October 10,2002 21:00

Madness Productions's main TA unit and map designer, welcomes you to a new site dedicated to bringing you quality units and maps. In the future here at Madness Poductions, we will have new and interesting units, maps, and plenty of artwork for TA fans to feast their eyes on!
~Posted by Matt


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Welcome Thursday, October 10,2002 14:47
Welcome to the main opening of Madness Productions. This will be our temporary server, hopefully not for too long. I am the webmaster, Andy, and my friend and I will both be designing units and maps for TA.
~Posted by Andy


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INCOMING
CORE Gargoyle
CORE Arty
CORE Nova
CORE Invirigator
CORE Claymore

RECENT
ARM Funk
CORE AQUARIS
CORE Blitzer
ARM Mortimer
ARM Boa
CORE Bolter

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