
:: GB Tech Tree ::

Commander (FV 4017 Centurion Command
Variant (1x105mm Cannon, 1x 7.62mm CA MG))
-*Lvl1
Resources
-**Lvl1 Defences
-Barracks
-Rifleman;
Rifle Equipped Infantry (1 xL1A1 SLR)
-Support Infantry; MG Infantry (1x
L4A2 LMG Bren)
-Light AT Infantry; Light Anti-Tank
Infantry (1x 3.5" rocket launcher)
-Grenadier; Grenadier (1x L2A1 Grenade)
-Engineer; lvl1 Construction
-*Lvl1
Resources
-**Lvl1
Defences
-Elite
Training Center
-SAS Trooper; Special Forces Infantry (1x L1A1 SLR, 1x Explosives)
-Heavy AT Infantry; Anti-Tank Infantry (1x L14A1 Carl Gustav)
-Sniper; Sniper (1x L42A1 Sniper rifle)
-lvl1 Light Vehicle Plant
-Daimler FV
711F 'Ferret' Mk4; Light Scout Car (1x 7.62mm MG)
-Short Bro. 'Shorland' S51 Mk3;
Patrol Car (1x 7.62mm MG)
-Daimler FV 703 'Ferret' Mk2/6 GW (2x
Vigilant ATGMs)
-Alvis FV 601 'Saladin' Mk2; Armoured
Car (1x 76mm Gun, 1x 7.62mm CA MG)
-Alvis FV 603 'Saracen'; wheeled APC
(1x 7.62mm MG, 1x 7.62mm P MG)
-lvl1 Heavy Vehicle
Plant
-Vickers FV 4017 'Centurion' Mk5/2;
MBT (1x 105mm Gun, 1x7.62mm CA MG)
-FV 214 'Conqueror'; MBT (1x 120mm
Gun, 2x 7.62mm MG)
-FV 303; light self propelled gun (1x
20pdr(84mm) Gun)
-FV 304; Self Propelled Gun (1x
25pdr(87mm) Gun)
-FV 301; light Tank (1x 77mm Gun,
1x7.62mm CA MG)
-FV 310; Light tracked APC (1x7.62mm
P MG)
-Centurion AVRE; Armed lvl1
Con Vehicle (1x 165mm Demolition gun)
-*Lvl1
Resources
-**Lvl1
Defences
-lv2 Heavy Vehicle Plant
-Vickers FV 4201 'Chieftain'; MBT (1x 120mm Gun, 1x12.7mm
R MG, 2x7.62mm CA + AA MG)
-Vickers FV 433 'Abbot'; SPG (1x 105mm Gun, 1x 7.62mm MG)
-Vickers MBT Mk3; MBT (1x 105mm Gun, 1x 12.7mm R MG, 1x 7.62mm CA MG)
-FV 434 'Falcon'; AA vehicle (2x 30mm cannon)
-FV 4401 'Contentious'; Tank Destroyer (1x 105mm Gun)
-FV 222 'Conqueror' ARV; Armoured Recovery Vehicle
-lv2 Light
Vehicle Plant
-Daimler FV 712 'Ferret' Mk5; ATGW Scout Car (4x Swingfire ATGM, 1x 7.62mm
MG)
-Tigercat Land Rover; Portable SAM system (3x Tigercat SAM)
-GKN Defence FV 432 'Trojan'; tracked APC (1x 7.62mm P MG)
-FV 438 'Swingfire'; ATGW vehicle (2x Swingfire ATGM-carries 14)
-FV 432(M); Mortar Carrier (1x L16 81mm Mortar)
-FV436 'Cymbeline'; Mobile Radar
-FV 434 Engineering Vehicle; lvl2 Con Vehicle
-***Lvl2 Resources
-****Lvl2 Defences
-*****Lvl3 Defences
-Lvl1
Fighter Airplant:
-Swift FR.5; Recon-Fighter (2x30mm Cannon)
-Meteor; Cheap Air Superiority (2x 20mmCannon, 2x 20mm
Cannon)
-Vampire; Fighter-Bomber (2x 1000lb Bombs, 4x 20mmCannon)
-Venom; Night-Fighter (2x 20mmCannon, 2x 20mm Cannon)
-Sea Hawk; Ground Attack (16x 3inRockets, 4x 30mm Cannon)
-Gnat; Light Fighter (2x 30mmCannon)
-Hunter F6; Interceptor (2x Firestreak)
-Lvl1
Bomber/Helicopter Airplant:
-Canberra; Light Bomber (6x 1000lb internal, 2x 1000lb external)
-Valiant; Heavy Bomber (21x 1000lb Bomb)
-Westland Scout; Light Helicopter (2x 7.6mm P MG)
-Air Horse; lvl1 Con Helicopter
-*Lvl1 Resources
-**Lvl1 Defences
-Lvl2 Fighter Airplant:
-Lightning; Air Superiority (2x Redtop/Firestreak AAM, 2x 30mm Cannon)
-Scimitar; Low-Level Attack (4x Bulpup AGM, 4x 30mm Cannon)
-Hunter; Ground Attack (2x 18x68mm SNEB Rockets, 4x 30mm
Cannon)
-Vixen; Fighter-Bomber (4x 500lb Bombs, 2x 68mm SNEB Rockets, 4x Firestreak/Redtop
AAM)
-Harrier;
VTOL Ground Attack (64x68mm SNEB Rockets(4x18 155 launcher)), 1x 25mm Cannon)
-Javelin; All Weather Interceptor (4x Firestreak AAM, 4x 30mm Cannon)
-Lvl2 Fighter Airplant:
-Canberra PR.9; Reconnaissance
-Buccaneer; Light Bomber (12x 1000lb Bomb)
-TSR.2; Supersonic Light Bomber (6x 1000lb Bomb internal, 4x 1000lb Bomb
external)
-Victor; Heavy Bomber (35x 1000lb Bombs)
-Vulcan; Heavy Bomber (1x Blue Steel Nuclear Missile, 21x 1000lb Bombs)
-Westland Gazelle; AT Helicopter (24x 68mm SNEB Rockets
(2x 12 Type116 Launcher))
-Belvedere; lvl2 Con Helicopter
-***Lvl2 Resources
-****Lvl2 Defences
*Lvl1
Resources
-Fuel Depot (50E 100E Storage)
-Supply Stockyard (2 M 50M Storage)
-Fuel & Supply Station (5M 100E)
**Lvl1
Defences:
-Pillbox;
Armoured pillbox (1x GPMG)
-Sandbags; N-S E-W Sandbag Wall
-Field Radar; Small Radar
-25pdr Field Gun; AT/Artillery gun (1x
25pdr(87mm)AT/Artillery Gun)
-L/70 Bofors; AA gun (1x 40mm Cannon)
***Lvl2 Resources
-Supply Depot (10 M 1000E (Geo))
****Lvl2 Defences
-Radar Tower; Large Radar
-105mm Pack Howitzer; Artillery (1x 105mm Gun)
-Thunderbird site; Light SAM site (1x Thunderbird SAM)
*****Lvl3 Defences
-SAM defence site; SAM site (8x Bloodhound SAM)
-5.5" Gun; Long Range Artillery (1x 5.5" Gun)
All Night-fighters have greater radar, and longer
range weapons.
Recon units have large LOS
Note on Machine Gun nomenclature: Machine Guns are denoted by MG, CA is Co-Axial, R is Ranging, AA is Anti Aircraft, B is a Bow mount and P is pintle mounted, no letter indicates the weapons is the primary weapon and is turreted.
Although this is similar in some ways to the WD tech tree, this can only be expected, as both TCs deal with real world military forces, and the tech tree is very much controlled by the importance and price of a piece of equipment, which will relate to similar pieces of equipment in the other TC. Unfortunately, for the purposes of gameplay and balance, some deliberate anachronisms have been forced.
USSR Tech Tree located here